More than 500 students at St. Mary’s School Msongari, Nairobi were excited to learn about the Sustainable Development Goals (SDGs) and how they could be involved in achieving these global goals.
In a visit in the school on 6th February 202, we were honoured to interact with the students, sharing about the need to involve children in conversations and actions around the SDGs, through the SDGs club in the school.
Speaking to the students, the Executive Director of the Kenya SDGs Forum assured the students that their understanding of the SDGs would enable them contribute not only to the national development agenda but also to the global one; adding that achievement of the SDGs would make the world a better place for everyone.
Addressing the students at the morning assembly, the school Principal lauded the partnership and welcomed the idea of the SDGs club in the school, saying that it would enable the students to better understand the SDGs while contributing to their implementation. He also noted that knowledge on the SDGs would complement the students’ formal learning.
“SDGs clubs are safe spaces in schools for students to learn about the SDGs and take little but impactful actions within their context, just like the SDGs Academy for Children” Michael Adikwu, Lead, SDGs Academy for Children, Arigatou International.
This visit is part of a series of ongoing interventions with partners towards establishing SDGs clubs in schools. These clubs will be part of the greater partnership with the Arigatou International’s SDGs Academy for Children.
We are partnering with the SDGs Kenya Forum and the Kenya Flying Labs, to establish and equip the SDGs club at St. Mary’s School Msongari, Nairobi.
Arigatou International, through the SDGs academy for children believes that the best bet for a sustainable future is to teach children about the SDGs while they are young. The SDGs Academy aims to do this by providing children with simplified and easy-to-use learning tools on the SDGs. It will deliver this goal through the SDG model classroom for children that offer safe virtual and physical child-friendly spaces for interaction and exchange. Additionally, activities within the SDG Model classroom will involve a storytelling campaign for children on the SDGs, and multi-level gaming mobile applications and web apps that are relevant to children ages 4 and above.
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